![]() We kick off our show by sharing our thoughts on Forza Horizon 5 from Playground Games - a game that's cross-gen in nature but still manages to fully exercise the latest in console and PC hardware. That's what we're discussing in the latest Digital Foundry Direct, where myself, John Linneman and Alex Battaglia pick out our highlights from the Xbox team's 90-minute showing and share some thoughts on how Microsoft chose to cram 30 games into what is a relatively short presentation and the extent to which it was successful. ![]() ![]() This one had it all - and perhaps it actually delivered too much, to the detriment of some of the games shown. And in the process, Xbox went one stage further in comprehensively taking down the argument that its first-party line-up is lacking, while at the same time addressing the cross-gen controversy that made it feel like Microsoft wasn't fully committed to the concept of delivering games tailored to the strengths of the new wave of console and PC hardware. The firm had already firmly established Game Pass as a service offering unbeatable value, but remarkably, the show did an impressive job of making the subscription seem almost indispensable. The stars were aligned for Microsoft to deliver a phenomenal E3 2021 showcase and it's fair to say that Xbox and Bethesda delivered.
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